Build a landing pod around fragile cargo, set up a no-code autopilot, and drop it on another planet. iPhone and iPad, English and Japanese. Mars and the Moon (20 missions) are free; Pro is a one-time purchase. No ads, no account, no data collected.
Drag frames, cushions, airbags, parachutes, heat shields and retro rockets onto a grid around a glass flask, an egg or a sprout. Cost, stability and survival estimates update as you build.
“Below 150 m, deploy the parachute.” Pick a sensor, a condition and an action. The free game runs three rules; Pro has no limit.
Drag, entry heat, parachutes that tear, airbags that burst and a soft-body touchdown are all simulated. The same design always lands the same way.
The result names the cause, like “Landing impact 31G — Glass limit 20G”, and the parts that failed are outlined in red when you go back to fix them.
Thin air on Mars, no air on the Moon, wind on an Earth-like world and dense 300 °C air on a Venus-like one. Three goals per mission, and a bonus for landing upright.
Every landing is saved for replay. Export a 9:16 video, or share a design code and QR that anyone can load.
Mars and the Moon (20 missions, up to three autopilot rules) are free. Pro (one-time) adds the Earth-like and Venus-like planets (20 missions), the Sandbox and unlimited autopilot rules.
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